AI Insights · Timothy · April 2022
Top 5 Cannabis Games Performance in France - Q1 2022
In Q1 2022, top cannabis games in France experienced varied performance metrics across weekly downloads, revenue, and active users, reflecting unique trends for each app.
In the first quarter of 2022, the top five cannabis games on a unified platform in France demonstrated diverse performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each application.
Hempire - Weed Growing Game from LBC Studios Inc. had a fluctuating revenue trend, peaking at around $3.7K in the first week of January and dipping to approximately $1.9K by late March. Weekly downloads saw an initial spike to 4.2K in early February before declining to about 1.6K by the end of March. Active users also varied, starting at 7K in late December and reaching a high of 9.3K in early February, before settling at around 5.9K by the end of March.
Weed Inc: Idle Tycoon by Metamoki Inc. showed a steady revenue flow, peaking at $2.7K in late January and ending at around $2.7K in late March. Downloads were robust, reaching over 10K in late January and maintaining a steady rate around 6.9K by the end of March. Active users exhibited strong numbers, peaking at 23.5K in late January and maintaining around 18.5K towards the end of the quarter.
LDRLY's Bud Farm: Idle Tycoon Game experienced a decline in revenue, from $3K in late December to approximately $1.4K by early March, before recovering to $2.4K by the end of March. Downloads were relatively low, peaking at 781 in mid-January and dropping to 406 by the end of the quarter. Active users decreased from 1.9K in late December to around 1.2K by the end of March.
Cheech and Chong Bud Farm, also by LDRLY, had a consistent revenue trend, starting at $808 in late December and ending at $403 by the end of March. Active users declined steadily, from 431 in late December to 119 by the end of March. There were no significant download metrics reported during this period.
Weed Firm 2: Back To College by Ludum LLC displayed a stable revenue trend, starting at $327 in late December, peaking at $592 in late February, and ending at $338 by the end of March. Downloads were consistent, ranging between 265 and 417 throughout the quarter. Active users showed a slight decline from 836 in late December to 797 by the end of March.
For more detailed insights on these cannabis games and other applications, visit Sensor Tower.